White Out is the 12th level in the Slush Invaders Game taking place in a grayscale snowdrift. This level comes in after Tundra, and has the screen whiting out as a main hazard, hence the name.
Contents
Slush Invaders: Game
This article is a stub Help by editing this page before Big Blue turns it into a blue! |
Previous Level: Tundra
Next Level: Slushy Ice Frosting
Black and White Beatdown
This article is a stub Help by editing this page before Big Blue turns it into a blue! |
Info
Enemies
Unlockables
Bonus Objectives
- Defeat at least a total of 8 enemies.
Other Obstacles
- During certain parts of the level, the screen will turn completely white, preventing players from seeing Big Blue, his Blue forces, and even the fighters on the player's team. When this happens, it's best to have fast recharging fighters, or auto characters.
Song
Conquering Everest by watermusic34.
Trivia
- Unlike the other two snow levels, White Out starts with Big Blue being launched by Standrew instead of riding a Mobile.
- The snow effect forces all the stickmen to take a black and grey color scheme.
- Players can usually get past the white out effect by using the number keys or sending a fighter beforehand.
- This stage, along with the other snow levels, was drawn during Spring.
- The level completion text is "Monochrome", and "Desaturation" during hard mode.
- This is the only level with a visual hazard that does not negatively affect the characters, only the player.
- This is the only level where all the stickmen are only black and grey.
- It is probably called Whiteout because at times the snow makes the screen "whiteout".
- The name is a play on the words Blackout and correction tape, commonly known as "white out". A Blackout is an event in which a whole city goes black because of no electricity. In this case, the screen goes white, hence the reference to the correctional tool.