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White Out is the 12th level in the Slush Invaders Game taking place in a gray-scale snowdrift. This level comes in after Tundra, and has the screen whiting out as a main hazard, hence the name.

Slush Invaders: Game[]

Previous Level: Tundra

The snowy levels continue on! In this black and white level, the fighters will have to beat down a black Big Blue to a certain distance. There are certain times where there will be a snowstorm making the screen white except for the arrow that indicates where Big Blue is. It is best to use the numbers 1, 2, 3 up to 7, representing the first fighter in your team as 1, the second is 2 and so on, if you can't see and remember your team.

Next Level: Slushy Ice Frosting

Black and White Beatdown[]

The Slush Fighters continue forward with their assault against Big Blue and his fiendish group, taking themselves into the nearly blank and snowy environment of the Tundra.

The group eventually reaches the snowy mountains and continue forward despite the harsh conditions of the weather in the form of occasional blizzards that often obscure the group's vision, while having to deal with the invaders' attack on them. Despite all this, the Slush Fighters are able to find their way out of the blizzard and out of the mountains and reach a nearby northern village which looks somewhat odd. There, they see Big Blue hitch a ride on a Mobile and thus the assault resumes.

Info[]

Enemies[]

Unlockables[]

Bonus Objectives[]

  • Defeat at least a total of 8 enemies.

Other Obstacles[]

  • During certain parts of the level, the screen will turn completely white, preventing players from seeing Big Blue, his Blue forces and even the fighters on the player's team. When this happens, it's best to have fast recharging fighters, or auto characters.

Song[]

Conquering Everest by watermusic34.

Gallery[]

Trivia[]

  • Unlike the other two snow levels, White Out starts with Big Blue being launched by Standrew instead of riding a Mobile.
  • The snow effect forces all the stickmen to take a black and grey color scheme.
  • Players can usually get past the white out effect by using the number keys or sending a fighter beforehand.
  • This stage, along with the other snow levels, was drawn during spring.
  • The level completion text is "Monochrome", and "Desaturation" during hard mode.
  • This is the only level with a visual hazard that does not negatively affect the characters, but only the player.
  • This is the only level where all the stickmen are only black and grey.
  • It is probably called Whiteout because at times the snow makes the screen "whiteout".
  • The name is a play on the words Blackout and correction tape, commonly known as "white out". A blackout is an event in which a whole city goes black because of no electricity. In this case, the screen goes white, hence the reference to the correctional tool. 
Slush Invaders Wiki Navigation

Main Content

Media
Slush Invaders: GameSlush Invaders (movie)Slush Invaders: DuelSlush Tile RushSlush Dungeon
Slush Fighters
StandrewStedro*StickhanhMarcstick*Stick MattStickyle*Ben Stickobi*WestickStucker*Sticorey*Stick BrianStick JKStagarSthang*JoshtickStick James*Stomar*Sthomas*Steric*StAddisonStick Luke*Stick Waqas*Stick Michael/Gildedguy*Stick Sean*StickwartStick DanStickirbyBriStickStick Jorge
* - means they have appeared in Slush Tile Rush.
Areas
Slusher Tower and Wing*Drillfield DayDrillfield Night*LaneMornin'LakeAutumnusHaunted TurfTundraWhite OutSlushy Ice FrostingGalaxyriseBitlandData WallBlue BaseLunaSolarise*Twilight Tundra*Rose-Tinted Woods*Land of the Rising Lime*Hazy Home Screen*
Slush Invaders
Big BlueBlueLime (formerly)ToasterMobileAzureBlue BitsRobo HokieEther LordCobaltBluish Fighters (Blomar, Bleric, Blhomas) • BigBoiBigBoi PrimeBlue PaintBlue Uno*Blue Two*Fanatic Blue*Cobalt the Third*Wicker Blue*Overly Zealous Blue*Armored Blue*Moon-Bleached Blunatic*Blue Fairy*Digital BigBlue*
Misc Enemies
Ether LordAngry CloudAngry Gingerbread StickmanPaint SlimeMoon MimeMime BrainMoss GiantAdobeStick AppGrub AppMonster AppDisturbed Star SignMoochin' SnowballKing CloudYoyoNhazulKing CloudArmored LimeChuckFLLFFLThe Skunk

Upgrades Navigation

Stedro
Power+ (Stedro)Recharge+Blaster
Stickhanh
DamageX2Wing BoostPele Attack
Marcstick
Critical StrikeChain FinishEvade
Stick Matt
Power+ (Stick Matt)Triple DragonSpinX7
Stickyle
Fireball+ActivateStar Storm
Ben Stickobi
Power+ (Ben Stickobi)Saber TossSticksaber
Westick
Improved ShellingSprayPhase Ammo
Stucker
SprintRecoupBlade Flurry
Sticorey
BolsterHP+Aegis
Stick Brian
Combo+High PressureReinforcement
Stick JK
Extended MagsStopping PowerMaximum Marksman
Stagar
BonkerHammerWipeout
Sthang
HP-AshesHellfire
Joshtick
Plant C4KamikazeCluster Grenade
Stick James
Recharge BoostButton Punch+Mass Alert
Stomar
Omega TempestSword Rain BetaFalcon's Crest
Sthomas
Run Away!Fists O' FurySuper Ultimate Turbo Fighter 4 HD
Steric
Squad Spec.QuickscopeSnipe 1440
Staddison
Double FlashHardlineMissile Killstreak
Stick Luke
Spawnahawk+ScavengerTornadohawk
Stick Waqas
Homing x2Rocket BoyLaunch Day
Stick Michael
Extra InkTranpoLineGildedguy (Ultra Attack)
Stick Sean
Linear MomentumTeleportalWormhole
Stickwart
OvershieldDesignated MarksmanZero Bloom
Stick Dan
danage+Danage++DANAGE+++
Stickirby
DevourSustainAbsorb
BriStick
Damage OnSpeed+ (BriStick)Knockout
Stick Jorge
Power Cap+Team BrawlerLevel Up

Misc Navigation

Weapons
Blaster (weapon)DaggersGrenadesKatanasLaser ReflectorLightsaberMarcstick's KnifeMissilesPaintbrushRifleSMGSniper RifleSnowboardSoccer BallTomahawksMinesShieldTurretsChainsaw Rifle
This list is not final yet
31 Unfinished games50% Off CouponAppalachian WoodsBlue PaintComboCombo CookbookFun Facts, Tips, and other InfoList of Minor Characters in the Slush Invaders SeriesMARVMissilesNG+ ModeNG+ shopPointsPower+PumpkinsSlush Invaders 2: Game - Glitches, Tricks and TipsSlush Invaders Game DevelopmentSlush Invaders Wiki - Schedules and EventsSlush TokenSlushyBallStallanStun abilityUltra AttackUltra BarUnknown Pixel World LevelUpgrades
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