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⚫ | Upgrades are a series of unlockable abilities for the [[Slush Fighters]] in the first game; [[Slush Invaders Game]]. |
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− | ===Upgrades=== |
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− | ====Slush Fighters: Upgrades: Points Cost: Bonus Objective on...:==== |
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− | *[[Stedro]] [[Power+ (Stedro)|Power+ ]] 15,000 |
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− | Recharge+ 15,000 |
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⚫ | '''Upgrades''' are a series of unlockable abilities for the [[Slush Fighters]] in the first game; [[Slush Invaders Game]]. Upgrades are <span>mostly </span>a certain way of powering up any of your Slush Fighters, such as enhancing a fighter's power, speed, evasion and cooldown. In the game, all Slush Fighters (except [[Standrew]]) each have 3 Upgrades within them. Most of the upgrades are bought by [[Points]], while some are unlocked when completing [[Bonus Objectives]]. Although each fighters have the same number of upgrades, some Slush Fighters can use [[Ultra Attack|Ultimate Attacks]] (or simply just Ultra Attacks), special abilities within the fighter's hidden potential. Ultras are unlocked by spending [[Slush Token|Slush Tokens ]]on certain fighters which have those types of abilities. An example is [[Stickyle]] and his Ultra Attack, [[Star Storm]]. |
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− | [[Blaster]] Bonus Objective Required [[White Out]] |
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+ | {{Slush Navigation}} |
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− | *[[Marcstick]] [[Critical Strike]] 10,000 |
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− | [[Chain Finish]] 25,000 |
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+ | [[Category:Original Articles]] |
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− | [[Evade]] Bonus Objective required [[Lane|Lane Stadium]] |
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− | *''Coming Soon...'' |
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− | ===Ultra Attack Users:=== |
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− | ====Slush Fighters: Name of Ultra Attack(s): Damage:==== |
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− | #Stickyle - Star Storm Normal - High |
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− | #[[Ben Stickobi]] - [[Sticksaber]] High |
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− | #[[Stucker|Stucker ]] - [[Blade Flurry]] Normal - High |
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− | #[[Sticorey|Sticorey ]] - [[Aegis]] No Damage |
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− | #[[Sthang|Sthang ]] - [[Hellfire]] Normal - High |
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− | #[[Stick James|Stick James ]] - [[Mass Alert]] Undetermined b |
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− | #[[Steric]] - [[Snipe 1440]] High - Very High |
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− | #[[Sthomas]] - [[Super Ultimate Turbo Fighter 4 HD]] Low - Normal |
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− | #[[Stomar]] - [[Falcon's Crest]] Very High |
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− | #[[Staddison|Staddison ]] - [[Missile Killstreak|Missile Killstreak ]] High |
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− | #[[Stick Luke|Stick Luke ]] - [[Tornadohawk]] High - Critical |
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− | #[[Stick Waqas]] - [[Launch Day]] High - Very High |
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− | #[[Stick Sean|Stick Sean ]] - [[Wormhole]] No Damage |
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− | #[[Stick Michael]] - [[Glidedguy]] Very High - Critical |
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− | ====Slush Invaders (Blue Baddies):==== |
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− | #[[Big Blue]] - Unknown Not Shown / Seen |
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− | ====Bosses:==== |
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− | #[[Ether Lord]] - Spectral Breathtaker Low - High |
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− | #[[Bluish Fighters|The Bluish Fighters]] |
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− | ##[[Steric|Bleric]] - [[Snipe 1440|Bluish Snipe 1440]] Low |
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− | ##[[Sthomas|Blhomas]] - [[Super Ultimate Turbo Fighter 4 HD|Super Ultimate Bluish Turbo Fighter 4 HD]] Very Low |
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− | ##[[Stomar|Blomar]] - [[Falcon's Crest|Blue Falcon's Crest]] Not used / Seen |
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Latest revision as of 04:14, 10 August 2019
Upgrades are a series of unlockable abilities for the Slush Fighters in the first game; Slush Invaders Game. Upgrades are mostly a certain way of powering up any of your Slush Fighters, such as enhancing a fighter's power, speed, evasion and cooldown. In the game, all Slush Fighters (except Standrew) each have 3 Upgrades within them. Most of the upgrades are bought by Points, while some are unlocked when completing Bonus Objectives. Although each fighters have the same number of upgrades, some Slush Fighters can use Ultimate Attacks (or simply just Ultra Attacks), special abilities within the fighter's hidden potential. Ultras are unlocked by spending Slush Tokens on certain fighters which have those types of abilities. An example is Stickyle and his Ultra Attack, Star Storm.