Mobiles are snowmobiles driven by Blues that try to catch Big Blue and transport him out of the screen to safety. Although they have no defense, a Drab will sometimes board a Mobile and fire at any nearby slusher to make destroying it harder than before.

Slush Invaders

Mobiles were not in the movie probably because in the movie they only stayed at Slusher and wouldn't have done much good without snow to drive on.

Slush Invaders: Game

Mobiles will try to get to where Big Blue will land and catch him. When they do, they will try to go off-screen to initiate a game over. Trying to target Big Blue at that state will target the Mobile he's on instead. A Mobile's only defense is to rely on other Blue forces or have a Drab board the Mobile. In Tundra and Slushy Ice Frosting, Big Blue starts aboard a Mobile instead of being kicked by Standrew. In NG+, Mobiles gain a lot more health, and are harder to destroy as a result. Destroying these Mobiles will require the power of a fully upgraded Stick JK to remove a large portion of their health, leaving the rest to a single fighter.

In NG+ mode, this can be one of the most annoying enemies, example: A mobile is with Big Blue, you destroy it so 5 secs later another got Big Blue again, and so...


  • Mobiles, along with Toasters are the only enemies on wheels.
  • Mobiles, Azures, and Cobalts are the only defensive enemies in the game.
  • Mobiles and Azures are the only enemies with no attack methods, excluding that certain Mobiles have Drabs on board and Cobalts because, while they don't attempt to attack fighters, still cause damage upon contact.
  • Mobiles are the only defensive enemies that run on wheels.
  • Mobiles don't just appear in snow levels: some are also seen on Luna.
  • Some players have reported winning even with Big Blue riding a mobile.
  • There is a glitch where Big Blue looks like he is still riding on the mobile and stays at that same velocity he was traveling in and stays in that same position. This glitch is also rare and hard to find.
    Screenshot from 2013-11-25 14-56-14

    Big Blue riding an invisible mobile!

  • Logically, since Mobiles are built to drive on snow, they should not appear in any levels other than the winter areas.
  • When they are about to go off-screen, use Stick Sean (all upgrades) to pull it behind.
  • Mobiles are the only machines that do not attack in the entire game.
  • There is a weird glitch in where a Mobile may appear in a non snow themed level.
  • They do not appear in Slush Tile Rush.
Tundra (35 combo)

The level that mobiles first appeared in

Slush Invaders Wiki Navigation

Main Content

Slush Invaders: GameSlush Invaders (movie)Slush Invaders: DuelSlush Tile RushSlush Dungeon
Slush Fighters
StandrewStedro*StickhanhMarcstick*Stick MattStickyle*Ben Stickobi*WestickStucker*Sticorey*Stick BrianStick JKStagarSthang*JoshtickStick James*Stomar*Sthomas*Steric*StAddisonStick Luke*Stick Waqas*Stick Michael/Gildedguy*Stick Sean*StickwartStick DanStickirbyBriStickStick Jorge
* - means they have appeared in Slush Tile Rush.
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Slush Invaders
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Misc Enemies
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Upgrades Navigation

Power+ (Stedro)Recharge+Blaster
DamageX2Wing BoostPele Attack
Critical StrikeChain FinishEvade
Stick Matt
Power+ (Stick Matt)Triple DragonSpinX7
Fireball+ActivateStar Storm
Ben Stickobi
Power+ (Ben Stickobi)Saber TossSticksaber
Improved ShellingSprayPhase Ammo
SprintRecoupBlade Flurry
Stick Brian
Combo+High PressureReinforcement
Stick JK
Extended MagsStopping PowerMaximum Marksman
Plant C4KamikazeCluster Grenade
Stick James
Recharge BoostButton Punch+Mass Alert
Omega TempestSword Rain BetaFalcon's Crest
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Squad Spec.QuickscopeSnipe 1440
Double FlashHardlineMissile Killstreak
Stick Luke
Stick Waqas
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Stick Michael
Extra InkTranpoLineGildedguy (Ultra Attack)
Stick Sean
Linear MomentumTeleportalWormhole
OvershieldDesignated MarksmanZero Bloom
Stick Dan
Damage OnSpeed+ (BriStick)Knockout
Stick Jorge
Power Cap+Team BrawlerLevel Up

Misc Navigation

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This list is not final yet
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