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− | [[File:Extended_Mags.png|thumb|The image for Stick JK's "Extended Mags" upgrade.]]'''Extended Mags''' allows [[Stick JK]] snipe 3 [[Slush Invaders (group)|enemies]] instead of just 2 (or snipe one enemy three times instead of twice). |
+ | [[File:Extended_Mags.png|thumb|The image for Stick JK's "Extended Mags" upgrade.]]'''Extended Mags''' is an [[Upgrades|upgrade]] from the [[Slush Invaders: Game]] which allows [[Stick JK]] to snipe 3 [[Slush Invaders (group)|enemies]] instead of just 2 (or snipe one enemy three times instead of twice). It costs 15,000 [[points]]. |
==Trivia== |
==Trivia== |
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*Though not actually seen, Stick JK's third shot when this upgrade is unlocked seems to be more powerful, as it takes a mere 0.2 seconds before the last shot is fired compared to the first two, which are shot consecutively. |
*Though not actually seen, Stick JK's third shot when this upgrade is unlocked seems to be more powerful, as it takes a mere 0.2 seconds before the last shot is fired compared to the first two, which are shot consecutively. |
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− | *If the player has unlocked [[Stopping Power]], combined with this upgrade, Stick JK can practically taken down two to three enemies in a row. With the exception of Cobalts and Azures. |
+ | *If the player has unlocked [[Stopping Power]], combined with this upgrade, Stick JK can practically taken down two to three enemies in a row. With the exception of [[Cobalt|Cobalts]] and [[Azure|Azures]]. |
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− | {{Upgrades}} |
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+ | {{Slush Navigation}} |
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[[Category:Upgrades]] |
[[Category:Upgrades]] |
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[[Category:Stick JK Upgrades]] |
[[Category:Stick JK Upgrades]] |
Latest revision as of 09:30, 19 June 2018
Extended Mags is an upgrade from the Slush Invaders: Game which allows Stick JK to snipe 3 enemies instead of just 2 (or snipe one enemy three times instead of twice). It costs 15,000 points.
Trivia[]
- Though not actually seen, Stick JK's third shot when this upgrade is unlocked seems to be more powerful, as it takes a mere 0.2 seconds before the last shot is fired compared to the first two, which are shot consecutively.
- If the player has unlocked Stopping Power, combined with this upgrade, Stick JK can practically taken down two to three enemies in a row. With the exception of Cobalts and Azures.