Drillfield Night (or Drill Night)  is the 3rd level of the Slush Invaders Game. It take place a bit further than the previous level, Drillfield Day, except during the night.

Slush Invaders: Game

Previous Level: Drillfield

The level begins with StAndrew launching Big Blue into the air. The player will have to face Blues, lamp posts and then Cobalts in NG+ Mode. The lamp posts will slow down Big Blue's momentum, increasing the level's difficulty.

Next Level: Lane

Late Night Beatdown

Night time has arrived and the group unfortunately find themselves trying to locate Big Blue through Drillfield after failing to catch up to him in time.

The group, however, are able to find Ben Stickobi and free him, thus adding the number of the group by one. Standrew has Ben, Matt and Stickyle all search the rest of the park while he, Stedro, Marcstick and Stickhanh head for Lane Stadium to see if Big Blue is there.

The group are then confronted by a group of Blues but are able to fend them all off and find Big Blue running and chase him. Catching up to him, however, another group of Blues appear, causing Big Blue to flee but Standrew is able to once again send him flying, this time into Lane Stadium. After beating down the Blues, Standrew has Stickhanh call the others as he, Stedro and Marcstick make way for Lane Stadium. Big Blue then flies in on the stadium itself and as Standrew and the two try to enter, a security guard halts them, stating that only students are allowed to enter.

Standrew tries to clarify the situation but the security guard refuses to let them in (even breaking the fourth wall in the process), causing Stedro to push him aside and the three enter immediately.




Bonus Objectives

  • Achieve a velocity of 300.
  • Reach the maximum lead kick charge.

Other Obstacles

  • Stationary lamp posts appear throughout the level that will break and slow down Big Blue's momentum upon contact.




  • This is the first level where environmental obstacles are present, in this case, lamp posts.
  • This level, along with the other Virginia Tech levels, was drawn during Halloween.
  • This level and Drillfield Day are the same place, just stretched really far and this one takes place at night whereas the other takes place during the day.
  • The level completion text is "Late Night Bus Bonus", and "Lane of Lights" during hard mode.
  • Ways to get high Velocity:
    • Stedro (First Hit) + Stick Matt
    • Stickyle's First attack when Standrew Kick's Bug Blue + Stick Matt
    • Steric (All Upgrades) + Stick Brian (All upgrades) + Stick Matt
    • You can add Stickhanh (all upgrades) in all of the ways above if you want.
  • Cobalts usually appear at 35% of the level during NG+, but there is a chance that they will either appear during 10% or not appear at all, making this level quite easy during NG+.
  • This is the level where you can get 50% Off Coupon through the Bonus Objective.
  • In the map section, the level is named "Drill Night".
Slush Invaders Wiki Navigation

Main Content

Slush Invaders: GameSlush Invaders (movie)Slush Invaders: DuelSlush Tile RushSlush Dungeon
Slush Fighters
StandrewStedro*StickhanhMarcstick*Stick MattStickyle*Ben Stickobi*WestickStucker*Sticorey*Stick BrianStick JKStagarSthang*JoshtickStick James*Stomar*Sthomas*Steric*StAddisonStick Luke*Stick Waqas*Stick Michael/Gildedguy*Stick Sean*StickwartStick DanStickirbyBriStickStick Jorge
* - means they have appeared in Slush Tile Rush.
Slusher Tower and Wing*Drillfield DayDrillfield Night*LaneMornin'LakeAutumnusHaunted TurfTundraWhite OutSlushy Ice FrostingGalaxyriseBitlandData WallBlue BaseLunaSolarise*Twilight Tundra*Rose-Tinted Woods*Land of the Rising Lime*Hazy Home Screen*
Slush Invaders
Big BlueBlueLime (formerly)ToasterMobileAzureBlue BitsRobo HokieEther LordCobaltBluish Fighters (Blomar, Bleric, Blhomas) • BigBoiBigBoi PrimeBlue PaintBlue Uno*Blue Two*Fanatic Blue*Cobalt the Third*Wicker Blue*Overly Zealous Blue*Armored Blue*Moon-Bleached Blunatic*Blue Fairy*Digital BigBlue*
Misc Enemies
Ether LordAngry CloudAngry Gingerbread StickmanPaint SlimeMoon MimeMime BrainMoss GiantAdobeStick AppGrub AppMonster AppDisturbed Star SignMoochin' SnowballKing CloudYoyoNhazulKing CloudArmored LimeChuckFLLFFLThe Skunk

Upgrades Navigation

Power+ (Stedro)Recharge+Blaster
DamageX2Wing BoostPele Attack
Critical StrikeChain FinishEvade
Stick Matt
Power+ (Stick Matt)Triple DragonSpinX7
Fireball+ActivateStar Storm
Ben Stickobi
Power+ (Ben Stickobi)Saber TossSticksaber
Improved ShellingSprayPhase Ammo
SprintRecoupBlade Flurry
Stick Brian
Combo+High PressureReinforcement
Stick JK
Extended MagsStopping PowerMaximum Marksman
Plant C4KamikazeCluster Grenade
Stick James
Recharge BoostButton Punch+Mass Alert
Omega TempestSword Rain BetaFalcon's Crest
Run Away!Fists O' FurySuper Ultimate Turbo Fighter 4 HD
Squad Spec.QuickscopeSnipe 1440
Double FlashHardlineMissile Killstreak
Stick Luke
Stick Waqas
Homing x2Rocket BoyLaunch Day
Stick Michael
Extra InkTranpoLineGildedguy (Ultra Attack)
Stick Sean
Linear MomentumTeleportalWormhole
OvershieldDesignated MarksmanZero Bloom
Stick Dan
Damage OnSpeed+ (BriStick)Knockout
Stick Jorge
Power Cap+Team BrawlerLevel Up

Misc Navigation

Blaster (weapon)DaggersGrenadesKatanasLaser ReflectorLightsaberMarcstick's KnifeMissilesPaintbrushRifleSMGSniper RifleSnowboardSoccer BallTomahawksMinesShieldTurretsChainsaw Rifle
This list is not final yet
31 Unfinished games50% Off CouponAppalachian WoodsBlue PaintComboCombo CookbookFun Facts, Tips, and other InfoList of Minor Characters in the Slush Invaders SeriesMARVMissilesNG+ ModeNG+ shopPointsPower+PumpkinsSlush Invaders 2: Game - Glitches, Tricks and TipsSlush Invaders Game DevelopmentSlush Invaders Wiki - Schedules and EventsSlush TokenSlushyBallStallanStun abilityUltra AttackUltra BarUnknown Pixel World LevelUpgrades
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