FANDOM


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==<span style="line-height:21px;">Trivia</span>==
 
==<span style="line-height:21px;">Trivia</span>==
*There is a (possible) glitch that makes enemies's true color (Blue instead Gray) appears if you stun them ([[Stedro|Stedro's]] Blaster/[[Staddison|Staddison's]] Flashbang/[[BriStick|BriStick's]] Knockout/[[Stagar]]'s [[Hammer]].)
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*There is a (possible) glitch that makes enemies's true color (Blue instead Gray) appears if you stun them ([[Stedro|Stedro's]] Blaster/[[Staddison|Staddison's]] Flashbang/[[BriStick|BriStick's]] Knockout/[[Stagar]]'s [[Hammer]]).
 
*<span style="line-height:21px;">The first phase of the level mimics a TI-83 calculator, and lists a number of functions at the bottom of the screen including 'WINDOW', 'ZOOM', 'GRAPH', and 'SLUSH.</span>
 
*<span style="line-height:21px;">The first phase of the level mimics a TI-83 calculator, and lists a number of functions at the bottom of the screen including 'WINDOW', 'ZOOM', 'GRAPH', and 'SLUSH.</span>
 
*<span style="line-height:21px;">It's unclear why the Slush Defenders had to beat up a fake Big Blue to escape the pokeball.</span>
 
*<span style="line-height:21px;">It's unclear why the Slush Defenders had to beat up a fake Big Blue to escape the pokeball.</span>

Revision as of 01:12, November 10, 2016

Data Wall is the 17th level of the Slush Invaders Game, taking place after Bitland, inside the Blue Pokeball. The level actually has three different sections, all resembling calculator-like themes. The goal is to keep the decoy Big Blue in the air.

Slush Invaders: Game

Previous Level: Bitland

In this level, the Slush Fighters must work together to transport a decoy Big Blue from the first part of the level to the other. After StAndrew kicks a fake, materialising Big Blue into the air, several glitches, along with groups of Blues will occur. When the Slush Fighters and the Big Blue impostor enter the next third of the level, a group of Cobalts and Drabs will lay siege to your team. The final part of the level is filled with various codes of the Pokeball's programming.

Next Level: Moon Prison

Invading the Invader's Data Wall

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