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Bitland is the 16th level in the Slush Invaders Game, directly after the Bluish Fighters boss fight. Here the Slush Fighters are sent to a pixel world with hostile enemies. All Slush Fighters at here are forced to be only 1 color; their animation color and weapon also changes into their base color, except projectiles. This is the first level where you have to defeat a certain amount of enemies instead of traveling a certain distance. Also, Bitland is the first non-boss level not to feature Big Blue.

Info

Bitland level

After defeating the bluish fighters, Standrew examines the paint bucket Big blue used to create them. Abruptly, Big Blue grabs a pokeball and traps the Slush Defenders within a strange digital world populated by Blue Bits.

Enemies

  • Blue Bits (new and ONLY appearance)

Unlockables

Bonus Objectives

  • Beat the level in 80 seconds.
    • Strategy: Use multi-target fighters like Ben Stickobi, Steric, and Westick (for extra fun, add the fast phoenix combo and a heavily powered-up Stick JK). If there are any leftover spaces, fill them with fast attackers like Stedro and Sthomas. To make things quicker,
      Bitlandscreen
      use Stucker's Ultra when there's lots of Blue Bits on the screen to knock them all out at once.

Song

​Trivia

  • This is the only level that features Blue Bits.
  • The level completion text is "A Torrent of Bits".
  • If the level goes far enough, 8-bit renderizations of certain fighters will appear in the background.
  • All of the Slush fighter's color goes to their primary color with no outlining, not including the characters that don't have an outlining
  • All the Slush Fighters with weapons, the weapon's color will turn the same color as the slush fighter using it.
  • In the background, you can see SthangMarcstickWestickStedroBenStericStick Brian and Stucker fighting against blues.
  • This level is one of the laggiest levels in the game.
  • This is obviously not what's in a pokeball.
  • This is one of the levels you play through in the StickMenCaptureBalls, there other being the Data Wall
  • The Slush Fighters were the only ones to not be seen as pixels that were animated.
  • This level probably has the most number of enemies in the entire game.
  • This level comes out after defwating ether lord.


Recommended Team-ups:

Below are Recommended Team-ups for this level:

Real Deal Team-ups:

  1. Sthomas (Fist 'O Fury, Super Turbo Ultra Fighter 4 HD), Stomar (Omega Tempest, Sword Rain Beta, Falcon's Crest), Steric (Quickscope, Squad Spec., Snipe 1440), Sthang (HP -, Ashes, Hellfire), Stick JK (Maximum Marksman, Stopping Power, Extended Mags), Stucker (Recoup, Blade Flurry) & Stickwart (Overshield, Designated Marksman, Zero Bloom).
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