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Bitland is the 16th level in the [http://slushinvaders.wikia.com/wiki/Slush_Invaders_Game Slush Invaders Game], directly after the [[Bluish Fighters]] boss fight. Here the [[Slush Fighters ]] are sent to a pixel world with hostile enemies. All Slush Fighters at here are forced to be only 1 color; their animation color and weapon also changes into their base color, except projectiles. This is the first level where you have to defeat a certain amount of enemies instead of traveling a certain distance. Also, Bitland is the first non-boss level not to feature Big Blue.
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[[File:16-bitlandmappng.png|thumb]]'''Bitland''' is the 16th level in the [[Slush Invaders: Game|Slush Invaders Game]], directly after the [[Bluish Fighters]] boss fight. Here the [[Slush Fighters]] are sent to a pixel world with hostile enemies.
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==Slush Invaders: Game==
==Info==
 
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''Previous Level: [[Bluish Fighters]]''
   
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The Slush Invaders now have to defeat the[[ Blue Bits]], Blue pixel enemies that are used to harass prisoners, in which a certain number of them are needed to be defeated. The easiest and the fastest is to use [[Stucker]]'s [[Ultra Attack|Ultra]], [[Blade Flurry]] in which he throws multiple blades, thus hitting the Blue Bits on the screen. This is the currently the only level that features the Blue Bits.
[[File:Bitland_level.png|thumb]]
 
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After defeating the bluish fighters, [[Standrew]] examines the paint bucket Big blue used to create them. Abruptly, [[Big Blue]] grabs a pokeball and traps the Slush Defenders within a strange digital world populated by Blue Bits.
 
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''Next Level: [[Data Wall]]''
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==Getting Captured==
 
<span class="">After defeating the Bluish Fighters, </span>[[Standrew]]<span class=""> examines the paint bucket [[Big Blue]] used to create them. Abruptly, Big Blue grabs a [[SlushyBall|Pokeball]] and traps the Slush Defenders within a strange digital world populated by Blue Bits.</span>
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  +
==Pixelated 1-D Mayhem==
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<span>Getting captured by </span>Big Blue<span>, the leader and the mastermind of the invasion with a Pokeball, </span>Standrew<span> and the fighters are trapped inside it. They now fight the Blue Bits, in which there is a certain number of them are needed to be destroyed. When done beating the Blue Bits, they find Staddison, rescue him and resume their journey out of the Pokeball.</span>
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==Info==
 
===Enemies===
 
===Enemies===
*[[Blue Bit]]s (new and '''only''' appearance)
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*[[Blue Bits]] (new and '''ONLY''' appearance)
   
 
===Unlockables===
 
===Unlockables===
 
*[[Staddison]]
 
*[[Staddison]]
*DANAGE+++ ([[Stick Dan]]'s bonus upgrade)
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*[[DANAGE+++]] ([[Stick Dan]]'s bonus upgrade)
   
 
===Bonus Objectives===
 
===Bonus Objectives===
*Beat the level in 80 seconds
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*Beat the level in 80 seconds.
**'''Strategy:''' Use multi-target fighters like [[Ben Stickobi]], [[Steric]], and [[Westick]] (for extra fun, add the fast phoenix combo and a heavily powered-up Stick JK). If there are any leftover spaces, fill them with fast attackers like [[Stedro]] and [[Sthomas]]. To make things quicker, [[File:Bitlandscreen.png|thumb|312px]]use [[Stucker]]'s [[Ultra Attack|Ultra]] when there's lots of Blue Bits on the screen to knock them all out at once.
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**'''Strategy:''' Use multi-target fighters like [[Ben Stickobi]], [[Steric]], and [[Westick]] (for extra fun, add the Fast Phoenix combo and a heavily powered-up [[Stick JK]]). If there are any leftover spaces, fill them with fast attackers like [[Stedro]] and [[Sthomas]]. To make things quicker, use Stucker's Ultra when there are lots of Blue Bits on the screen to knock them all out at once.
   
 
===Song===
 
===Song===
 
*[http://www.newgrounds.com/audio/listen/365743 Endless Light] made by [http://mooseymaniac.newgrounds.com/ mooseymaniac]<span style="line-height:21px;">.</span>
 
*[http://www.newgrounds.com/audio/listen/365743 Endless Light] made by [http://mooseymaniac.newgrounds.com/ mooseymaniac]<span style="line-height:21px;">.</span>
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==Gallery==
 
<gallery position="center">
 
Bitland_level.png|"Bitland" map Icon
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Bitlandscreen.png|Gameplay caption of Bitland, with Stick Sean and the Slush Fighters fending off the Bits
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Screenshot from 2013-11-27 18:29:06.png|Gameplay caption of Bitland, showing Stick Brian's pixel image in the background (Note he is fighting off a Blue in the picture, despite the lack of any of them in the level itself)
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Screenshot from 2013-11-27 18:28:56.png|Gameplay caption of Bitland, showing Marcstick's pixel image in the background
 
Screenshot from 2013-11-27 18:28:42.png|Gameplay caption of Bitland, showing Westick's pixel image in the background
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Screenshot from 2013-11-27 18:28:31.png|Gameplay caption of Bitland, showing Sthang's pixel image in the background
 
Screenshot from 2013-11-27 18:28:14.png|Gameplay caption of Bitland, showing Ben Stickobi's pixel image in the background
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Screenshot from 2013-11-27 18:27:37.png|Gameplay caption of Bitland, showing Steric's pixel image in the background
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Screenshot from 2013-11-27 18:27:27.png|Gameplay caption of Bitland, showing Stedro's pixel image in the background (Note he is fighting off a Blue despite the lack of any of them in the level itself)
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Screenshot from 2013-11-27 18:24:30.png|Gameplay caption of Bitland, with the level being completed and showing Stucker's pixel image in the background
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Strangecolorglitchbitland1.PNG|The strange "recolor" glitch that may occur with some of the Slush Fighters in the level after performing an Ultra Attack.
 
</gallery>
   
 
==<span style="line-height:21px;">​Trivia</span>==
 
==<span style="line-height:21px;">​Trivia</span>==
*This is the only level that features Blue Bits.
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*This is the only level that features Blue Bits and also the only level to not feature Big Blue or any of the other Invaders.
 
*The level completion text is''' "A Torrent of Bits".'''
 
*The level completion text is''' "A Torrent of Bits".'''
*If the level goes far enough, 8-bit renderizations of certain fighters will appear in the background.
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*If the level goes far enough, 8-bit renderizations of certain fighters ([[Sthang]], [[Marcstick]], [[Westick]], [[Stedro]], [[Ben Stickobi]], [[Steric]], [[Stick Brian]] and [[Stucker]]) will appear in the background, fighting against Blues.
*All of the Slush fighter's color goes to their primary color with no outlining, not including the characters that don't have an outlining
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*All of the Slush Fighters' color goes to their primary color with no outlining, not including the characters that don't have an outlining.
*All the Slush Fighters with weapons, the weapon's color will turn the same color as the slush fighter using it.
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**Additionally, any fighter who holds a weapon will have their gear turn into their exact same base color.
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*This level can cause the player's game to lag due to the large number of enemies appearing at once and the animated background of the level.
*In the background, you can see [http://slushinvaders.wikia.com/wiki/Sthang Sthang], [http://slushinvaders.wikia.com/wiki/Marcstick Marcstick], [http://slushinvaders.wikia.com/wiki/Westick Westick], [http://slushinvaders.wikia.com/wiki/Stedro Stedro], [http://slushinvaders.wikia.com/wiki/Ben_Stickobi Ben], [http://slushinvaders.wikia.com/wiki/Steric Steric], [http://slushinvaders.wikia.com/wiki/Stick_Brian Stick Brian] and [http://slushinvaders.wikia.com/wiki/Stucker Stucker] fighting against blues.
 
*This level is one of the laggiest levels in the game
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*This level isn't exactly what an actual Pokeball looks like.
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**It means that this level is either a parody or a reference to the game where the item came from.
*This is obviously not what's in a pokeball.
 
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**The level may actually be considered as a hint towards some unused fighters in the team, with one being an avid fan of the Pokemon Franchise, much like how the other Slush Fighters are inspired from their real life counterpart's favorite hobbies.
*This is one of the levels you play through in the StickMenCaptureBalls, there other being the Data Wall
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*This is one of the levels you play through in the StickMenCaptureBalls, the other being Data Wall.
 
*The Slush Fighters were the only ones to not be seen as pixels that were animated.
 
*The Slush Fighters were the only ones to not be seen as pixels that were animated.
*This level probably has the most number of enemies in the entire game.
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*This level probably has the most number of fightable enemies in the entire game with about 20 to 35 enemies appearing at the same time.
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*A glitch may occur in this level, wherein some of the Slush Fighters may revert back to their actual appearance instead of their supposed appearance in this level.
 
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{{Slush Navigation}}
 
<gallery type="slideshow">
 
Screenshot from 2013-11-27 18:29:06.png|Stick Brian
 
Screenshot from 2013-11-27 18:28:56.png|MarcStick
 
Screenshot from 2013-11-27 18:28:42.png|Westick
 
Screenshot from 2013-11-27 18:28:31.png|Sthang
 
Screenshot from 2013-11-27 18:28:14.png|Ben Stickobi
 
Screenshot from 2013-11-27 18:27:37.png|Steric
 
Screenshot from 2013-11-27 18:24:30.png|Stucker
 
Screenshot from 2013-11-27 18:27:27.png|Stedro and a Blue
 
</gallery>
 
 
==Recommended Team-ups:==
 
Below are Recommended Team-ups for this level:
 
===Real Deal Team-ups:===
 
#Sthomas (Fist 'O Fury, Super Turbo Ultra Fighter 4 HD), Stomar (Omega Tempest, Sword Rain Beta, Falcon's Crest), Steric (Quickscope, Squad Spec., Snipe 1440), Sthang (HP -, Ashes, Hellfire), Stick JK (Maximum Marksman, Stopping Power, Extended Mags), Stucker (Recoup, Blade Flurry) & Stickwart (Overshield, Designated Marksman, Zero Bloom).
 
 
[[Category:Areas]]
 
[[Category:Areas]]
[[Category:Bonus Stage]]
 
[[Category:The Game]]
 
[[Category:Diginal]]
 
[[Category:Areas over for levels over 5th level]]
 
 
[[Category:Slush Invaders Wiki]]
 
[[Category:Slush Invaders Wiki]]
 
[[Category:Original Articles]]

Latest revision as of 15:22, 2 March 2020

16-bitlandmappng

Bitland is the 16th level in the Slush Invaders Game, directly after the Bluish Fighters boss fight. Here the Slush Fighters are sent to a pixel world with hostile enemies.

Slush Invaders: Game[]

Previous Level: Bluish Fighters

The Slush Invaders now have to defeat theBlue Bits, Blue pixel enemies that are used to harass prisoners, in which a certain number of them are needed to be defeated. The easiest and the fastest is to use Stucker's Ultra, Blade Flurry in which he throws multiple blades, thus hitting the Blue Bits on the screen. This is the currently the only level that features the Blue Bits.

Next Level: Data Wall

Getting Captured[]

After defeating the Bluish Fighters, Standrew examines the paint bucket Big Blue used to create them. Abruptly, Big Blue grabs a Pokeball and traps the Slush Defenders within a strange digital world populated by Blue Bits.

Pixelated 1-D Mayhem[]

Getting captured by Big Blue, the leader and the mastermind of the invasion with a Pokeball, Standrew and the fighters are trapped inside it. They now fight the Blue Bits, in which there is a certain number of them are needed to be destroyed. When done beating the Blue Bits, they find Staddison, rescue him and resume their journey out of the Pokeball.

Info[]

Enemies[]

Unlockables[]

Bonus Objectives[]

  • Beat the level in 80 seconds.
    • Strategy: Use multi-target fighters like Ben Stickobi, Steric, and Westick (for extra fun, add the Fast Phoenix combo and a heavily powered-up Stick JK). If there are any leftover spaces, fill them with fast attackers like Stedro and Sthomas. To make things quicker, use Stucker's Ultra when there are lots of Blue Bits on the screen to knock them all out at once.

Song[]

Gallery[]

​Trivia[]

  • This is the only level that features Blue Bits and also the only level to not feature Big Blue or any of the other Invaders.
  • The level completion text is "A Torrent of Bits".
  • If the level goes far enough, 8-bit renderizations of certain fighters (SthangMarcstickWestickStedroBen StickobiStericStick Brian and Stucker) will appear in the background, fighting against Blues.
  • All of the Slush Fighters' color goes to their primary color with no outlining, not including the characters that don't have an outlining.
    • Additionally, any fighter who holds a weapon will have their gear turn into their exact same base color.
  • This level can cause the player's game to lag due to the large number of enemies appearing at once and the animated background of the level.
  • This level isn't exactly what an actual Pokeball looks like.
    • It means that this level is either a parody or a reference to the game where the item came from.
    • The level may actually be considered as a hint towards some unused fighters in the team, with one being an avid fan of the Pokemon Franchise, much like how the other Slush Fighters are inspired from their real life counterpart's favorite hobbies.
  • This is one of the levels you play through in the StickMenCaptureBalls, the other being Data Wall.
  • The Slush Fighters were the only ones to not be seen as pixels that were animated.
  • This level probably has the most number of fightable enemies in the entire game with about 20 to 35 enemies appearing at the same time.
  • A glitch may occur in this level, wherein some of the Slush Fighters may revert back to their actual appearance instead of their supposed appearance in this level.
Slush Invaders Wiki Navigation

Main Content

Media
Slush Invaders: GameSlush Invaders (movie)Slush Invaders: DuelSlush Tile RushSlush Dungeon
Slush Fighters
StandrewStedro*StickhanhMarcstick*Stick MattStickyle*Ben Stickobi*WestickStucker*Sticorey*Stick BrianStick JKStagarSthang*JoshtickStick James*Stomar*Sthomas*Steric*StAddisonStick Luke*Stick Waqas*Stick Michael/Gildedguy*Stick Sean*StickwartStick DanStickirbyBriStickStick Jorge
* - means they have appeared in Slush Tile Rush.
Areas
Slusher Tower and Wing*Drillfield DayDrillfield Night*LaneMornin'LakeAutumnusHaunted TurfTundraWhite OutSlushy Ice FrostingGalaxyriseBitlandData WallBlue BaseLunaSolarise*Twilight Tundra*Rose-Tinted Woods*Land of the Rising Lime*Hazy Home Screen*
Slush Invaders
Big BlueBlueLime (formerly)ToasterMobileAzureBlue BitsRobo HokieEther LordCobaltBluish Fighters (Blomar, Bleric, Blhomas) • BigBoiBigBoi PrimeBlue PaintBlue Uno*Blue Two*Fanatic Blue*Cobalt the Third*Wicker Blue*Overly Zealous Blue*Armored Blue*Moon-Bleached Blunatic*Blue Fairy*Digital BigBlue*
Misc Enemies
Ether LordAngry CloudAngry Gingerbread StickmanPaint SlimeMoon MimeMime BrainMoss GiantAdobeStick AppGrub AppMonster AppDisturbed Star SignMoochin' SnowballKing CloudYoyoNhazulKing CloudArmored LimeChuckFLLFFLThe Skunk

Upgrades Navigation

Stedro
Power+ (Stedro)Recharge+Blaster
Stickhanh
DamageX2Wing BoostPele Attack
Marcstick
Critical StrikeChain FinishEvade
Stick Matt
Power+ (Stick Matt)Triple DragonSpinX7
Stickyle
Fireball+ActivateStar Storm
Ben Stickobi
Power+ (Ben Stickobi)Saber TossSticksaber
Westick
Improved ShellingSprayPhase Ammo
Stucker
SprintRecoupBlade Flurry
Sticorey
BolsterHP+Aegis
Stick Brian
Combo+High PressureReinforcement
Stick JK
Extended MagsStopping PowerMaximum Marksman
Stagar
BonkerHammerWipeout
Sthang
HP-AshesHellfire
Joshtick
Plant C4KamikazeCluster Grenade
Stick James
Recharge BoostButton Punch+Mass Alert
Stomar
Omega TempestSword Rain BetaFalcon's Crest
Sthomas
Run Away!Fists O' FurySuper Ultimate Turbo Fighter 4 HD
Steric
Squad Spec.QuickscopeSnipe 1440
Staddison
Double FlashHardlineMissile Killstreak
Stick Luke
Spawnahawk+ScavengerTornadohawk
Stick Waqas
Homing x2Rocket BoyLaunch Day
Stick Michael
Extra InkTranpoLineGildedguy (Ultra Attack)
Stick Sean
Linear MomentumTeleportalWormhole
Stickwart
OvershieldDesignated MarksmanZero Bloom
Stick Dan
danage+Danage++DANAGE+++
Stickirby
DevourSustainAbsorb
BriStick
Damage OnSpeed+ (BriStick)Knockout
Stick Jorge
Power Cap+Team BrawlerLevel Up

Misc Navigation

Weapons
Blaster (weapon)DaggersGrenadesKatanasLaser ReflectorLightsaberMarcstick's KnifeMissilesPaintbrushRifleSMGSniper RifleSnowboardSoccer BallTomahawksMinesShieldTurretsChainsaw Rifle
This list is not final yet
31 Unfinished games50% Off CouponAppalachian WoodsBlue PaintComboCombo CookbookFun Facts, Tips, and other InfoList of Minor Characters in the Slush Invaders SeriesMARVMissilesNG+ ModeNG+ shopPointsPower+PumpkinsSlush Invaders 2: Game - Glitches, Tricks and TipsSlush Invaders Game DevelopmentSlush Invaders Wiki - Schedules and EventsSlush TokenSlushyBallStallanStun abilityUltra AttackUltra BarUnknown Pixel World LevelUpgrades