Slush Dungeon

Slush Dungeon was an action adventure side scroller game developed by Gildedguy. It was planned to be the second game in the Slush Invaders series. Unfortunately, Gildedguy officially cancelled Slush Dungeon, deeming it as a "big project" for him, preferring to deal with smaller ones for now.

The game was first teased on Facebook, with a few images depicting the new designs of each fighters that are to be present in the game, if they are to be implemented. The game, as stated by Gildedguy himself, takes place at least a few weeks after the events of the first and third game, where the Invaders have returned and somehow managed to capture most, if not all, the Slush Fighters and have taken them to a remote unknown location.

The images can be shown below the page. You can also still play the incomplete beta here.

Gameplay
Judging from the beta, Slush Dungeon was a platforming dungeon crawler. Each character has a regular attack and a special attack. So far, there are two kinds of playable characters, light-weighted and heavy-weighted. Though both can double jump, it seems that Gildedguy (a heavy-weighted character) can jump higher than Stucker (a light-weighted character). This means that heavy weighted-characters could have more jump power and attack power than light-weighted ones, or different characters have different jump power. However, light-weighted characters are faster.

There is also a feature called synergy, where your partner can become a better fighter by clearing rooms.

So far (as of 8/29/14) When you or your partner dies, you have to play as the other character until you save another fighter.

If you die completely, you have to refresh the page to restart.

Controls
The following are controls seen and used in Slush Dungeon.

Characters
Note that the characters that are listed below are the ones playabale in the incomplete beta. The other Slush Fighters were also slated to have been put in the game such as Stick James, Steric, Sthang, Stomar and Stedro. Interestingly enough, this roster is similar to Slush Tile Rush, which chronologically takes place before this game. It is unknown if the other fighters from the first game would have been present in the game due to their absence in the previous one.
 * Stucker
 * Sthomas
 * Stick Michael (transforms into Gildedguy after he is released)

Additionally, the Slush Fighters would have been given an expanded set of abilities such as Stomar being able to glide with his twin swords and Stucker being able to hook an enemy back to him.

Items and Upgrades
Item and Upgrades can help you through out each level by boosting your stats or giving you more HP. Though, some items could have a downside, like the boots. Items can be gained by opening up chests.



Enemies
Enemies are monsters or sticks that you fight in the dungeons. So far, the only known enemy is a blue armored giant.

The new enemies are the Blues and there are two variants of Blues in the dungeon; normal Blues and Helmet Blues. The Blues are just normal type, melee combat enemies who are easy to take down, unless they're in a group especially a large one which can overwhelm your team. The Helmet Blues are a much more defensive set of Blues, with the added feature of an iron helmet, these Blues can take twice the damage a normal Blue can, the Helmets are breakable when the Blue wearing it reaches half of their health, later making it easy to beat them.

For the meantime, Blues, Helmet Blues and Giants are the only known enemies you can encounter in the Beta Version.

Trivia

 * The game's graphics shares the same, if not far from being different, one used in the first game.
 * As stated by Glidedguy, the game takes place a few weeks after the first game's epilogue and third game's ending.
 * Before the game had been cancelled, the working plot for the game before was that Standrew had begun a hike in the Appalachian Woods during his "supposed exile" and went missing, prompting his team mates to go look for him, only to be ambushed and captured by the newly re-established Invaders where the game would then take off.
 * This was confirmed in a private message in Newgrounds between Michael and Vince, where the latter was asking how the game was progressing earlier on, months before the game was cancelled.
 * Despite having been the second game planned in the series, this would have been the third game both chronologically and in release, as Slush Tile Rush takes place and was released before it.
 * This is the first game in the Slush Invaders series to be cancelled in its continuity.
 * The remnants of the game's codings and files can be viewed here.
 * As stated by Glidedguy, other fans of the series or other people can work on continuing Slush Dungeon, so long as the namesake stays as it is and he is given credit for most of the work put into it.